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MM2 of The Locust

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Known bugs

The store page says pre-alpha and asks you to expect bugs, which is more honest than most. These two show up on camera and both change how a round plays, so they are worth knowing before you build a plan around something that does not work.

Doors will not close

The close-door button does nothing in recorded runs.

"Can I shut the doors? I can't even shut the doors. This button doesn't even work." Doors look like they should be a defensive tool and are not, at least in the builds on camera. Plan routes that do not depend on shutting something behind you.

The monster's attack sometimes stops working

Whole rounds have been lost by the Locust because it could not land a kill.

One recording spends several minutes as the monster with the attack simply not firing — "none of my buttons work", standing over players who should have been dead. If you survive a round untouched while the thing is on top of you, that is a fair explanation.

Why this page exists

Because a bug that looks like a mechanic wastes your time twice. If you think doors are a defensive option you will keep routing toward them, and if you think an untouched escape was skill you will repeat something that only worked because the monster’s attack was broken that round.

Neither of these is a complaint about the game. A pre-alpha with this many players is going to have rough edges; the useful thing is knowing which edges they are.

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